The Centaurs

Government: Tribal

Leader: The Riza

Minimum Farm Climate 10
Maximum Farm Climate 78
Favorite Climate 40
Colonist Combat 4
Crew Combat 8
Troop Combat 15
Highguard Combat 35
Growth Rate 60
Colonist to Crew 20
Crew to Troop 3
Troop to Highguard 1
Political Correctness 60
Spy Rating 0
PSI Rating 20
Leadership 100
Public Relations 120
Lawfulness 150
Income 45
Mineral Mining 30
Happiness 150
Dark Powers 0
Light Powers 0
Pod Speed 40
Contraband Likes
Illegal Music CDs 35
Able To Build
UndercityNo

Lifeform Type: Humanoid / Animal
The Centaurs are a half-human half-horse life form. The fact that they appear in human mythology is because a tribe probably visited the Earth aeons ago. Their origins are unknown, as they do not keep written records, aside from some vague legends. Their society is remarkably primitive: they live in tribal family groups with a central matriarch. They don't have many ships of their own design, and tend to use such designs and technology as they encounter during their intergalactic travels. Aggression is quite foreign to their nature, and they much prefer running to fighting. They are extremely well quipped to do just that their ships are the fastest around, and they have a racial speed psychosis. Most of their capital ships can hyperjump, and they even have a hyperjumping carrier. Their ground-combat abilities are weak. The only real combat advantage the Centaurs have is their fighters and their piloting skills, both are formidable and in good supply. They're a nice bunch of guys, and natives like them.

Race Number: 810
Race Version: 101