Full Size Mode
The above shows the space command tool pad in full size mode. Full size mode displays the currently selected object on the left and the secondary object on the right. The currently selected object is sometimes referred to as the hammer object and the secondary object is sometimes called the anvil object. In the center of the pad is a list of objects. The space command panel is linked to the star map screen. Any time you select a group of objects on the main star map the selected items are sent to the object list of the space command panel. You can select a small area of space by left clicking on the star map or you can select a larger area on the map by holding down the left mouse button and dragging a bounding box over a large area of the map. Every object within the box ends up in the space command list of objects. If there are more than 8 objects you will see a scroll arrow that you can use to move though the list of objects.
To select one of the objects in the list make sure the left bar is depressed and the flashing green light is moving to the left. When you click on any item in the list of objects it will appear on the left side of the display as the currently selected (hammer) object.
To select an secondary ( anvil ) object you would do the same thing only you would depress the right bar before selecting an object from the list. When the right bar is down you will see a flashing green light moving to the right.
Under the picture of the selected ( hammer ) object you will see the name of the object, which race owns the object. If there is a secondary ( anvil ) object on the right side it will display the distance from the selected to the secondary. We can see that it is 110 LY from the OCS Walker to Base Planet X.
If you own the object you can open a command screen and give the object orders. The big square button opens the command screen. If you do not own the object you can still use the data pad to view all that you know about the object.
The near buttons remove all but the desired objects from the list of objects. If you want to see just all the ships that are near ( 0 LY ) from the currently selected object you can click the ships button and end up seeing just the ships listed in the object list box.
Anytime you select a new hammer object the object list will update to show all the objects next to the selected object.
A simple left click on an object on the main star map will select the object as the current object and it will appear in the space command window on the left. A right click on an object on the map will select the object as the secondary (anvil) object and it will appear on the left side of space command.
The selected object (hammer) is the center of attention. It is the object that you will be giving orders to, orders to move, build, or fight. The anvil is the passive object. Making an object an anvil object does not allow you to give it any commands. The anvil object can be at the receiving end of actions that the hammer object might take.
Actions that a hammer object can perform on an anvil object include:
Hammer sets anvil object to be:
An Intercept Target
A Capture Target
An Escort Target
A Cargo Transfer Target
A Tow Target
A Kill Target
Once the hammer object has the anvil object set to be one of the above target objects it will remain the target object even if the anvil object moves.
You can also set the way point of the hammer to the anvil`s position. If you set a hammer`s way point to an anvil object the way point is locked to the current position in space that the anvil object exists at now. The way point will not follow the anvil object if it moves to a new point in space. If you wish to follow anvil object that will be moving you must set the anvil object as either the intercept target or the escort target.
Some players do not like having a secondary object to worry about. If you click on the compact button (the red round button) the space command pad will go into compact mode. Click on an object in the list of objects and it becomes the selected object. Nothing could be simpler. No more anvil.
Also see: Way Points
Data Pad: You have two data pads, one for the hammer and one for the anvil. No matter what object is loaded and no matter who owns the object you will be able to open the data pad for the object. If you select a new object to be an anvil or a hammer object the data pad will automatically be updated with the new object`s information.
Open Command Screen: If you
own the hammer object or you have permission to give the hammer
object orders you can use this button to open the detailed
command screens for this object. These command screens include
ship command , base command , pod command , minefield command and buoy command .
Names: Objects in the object list are either listed by object class or by the its name when this button is depressed.
Filter: This brings up the panel that allows you to select which classes of object that are displayed on the main map.
Log : If any important event happened to an object you will see the log button appear bellow its picture, as well as there being a small blue square around the object on the main map. This button will bring up the screen that allows you to read all the log files.
April 1, 2004