Weapons Plant
| Tech Level |
4 |
| Cost |
1000 MC + 50 Supplies |
| Maintenance |
0 |
| Production |
Ship Weapons |
| Uses |
MC + Metals |
| Limit Per Planet |
1 Per Race |
| No limit on how many
weapons can be made in a turn |
| Makes Small Ship
Weapons |
| Makes Large Ship
Weapons |
| Makes Point Defense
Systems |
| Makes Super Weapons |
Makes all the parts that
are important to arming war ships. Most parts require
one or more of the metals: duranium, tritanium and
molybdenum. Completed weapons are
stored until needed. Weapons can be used by a Military Space Port to build new
ships
or can be loaded up onto outfit pods and launched into
space by a Pod Launch Pad.
Liek all pods, outfit pods can travel through space alone
or in the cargo bay of
a ship. The metals needed to build the parts are refined
by Smelters from ores
extracted from the ground by Mineral
Mines or Labor Mines.

Outfit Pod
|
|