Ship Parts Plant
| Tech Level |
4 |
| Cost |
400 MC + 35 Supplies |
| Maintenance |
0 |
| Produces |
Ship Repair Units |
| Uses |
MC + Duranium Metal |
| Limit Per Planet |
1 Per Race |
| Produces repair units
that can be used to repair ship damage |
| Every KT of Duranium
used yeilds 100 repair units |
| It costs 1 MC to use
one KT of Duranium |
Every KT of Duranium used yields 100
repair units. The cost of producing 100 repair units is
1 MC. Repair units can be carried in the Repair Unit hold
of ships as well as be transported
inside of resupply pods. Repair units are used to fix
damage to ship systems, including: hull,
engines, weapons, hyperdrive, life support, generators
and shield generators. Repair units
can not be used to repair damaged or missing ship armor.
Armor is produced at
Engine Plants.

Resupply Pod
|

Repair Units
|
|